3D modeling: Difference between revisions

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[[Category:3D modeling]]
[[Category:3D modeling]]
<gallery>
File:An_early_concept_design_of_the_ERIS_instrument.jpg|An early concept design of the ERIS instrument
File:Low-poly_hand-painted_3D_house_rotating.gif|Low-poly hand-painted 3D house rotating
File:Fantasitron_photo_booth_at_Madurodam_can_scan_up_to_two_people_at_a_time_IMG_3797_FRD.jpg|Fantasitron photo booth at Madurodam can scan up to two people at a time
File:Utah_teapot_simple_2.png|Utah teapot
File:Lai4d_3D_fantasy_fish.jpg|Lai4d 3D fantasy fish
File:Dynamic_3D_Clothing_Model_made_in_Marvelous_Designer.jpg|Dynamic 3D Clothing Model made in Marvelous Designer
File:Steps_of_forensic_facial_reconstruction_-_Virtual_Mummy_-_cogitas3d.gif|Steps of forensic facial reconstruction - Virtual Mummy
</gallery>

Latest revision as of 11:36, 18 February 2025

3D Modeling[edit]

An early concept design of the ERIS instrument

3D modeling is the process of developing a mathematical representation of any three-dimensional surface of an object via specialized software. The product is called a 3D model. It can be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena.

History[edit]

The origins of 3D modeling can be traced back to the 1960s when computer graphics were first being developed. Early models were simple and used primarily for scientific and engineering purposes. Over time, the technology evolved, allowing for more complex and realistic models.

Techniques[edit]

3D modeling involves several techniques, including:

  • Polygonal modeling: This is the most common method, where models are created using polygons. Low-poly models are often used in video games and real-time applications.
  • NURBS modeling: Non-Uniform Rational B-Splines are used for creating smooth surfaces and are often used in automotive and industrial design.
  • Sculpting: This technique allows for more organic shapes and is often used in character design and animation.
  • Procedural modeling: This involves using algorithms to automatically generate models, often used for creating complex structures like cities or landscapes.

Applications[edit]

3D modeling is used in various fields, including:

  • Architecture: For creating detailed building models.
  • Video games: To create characters, environments, and objects.
  • Film and animation: For special effects and animated features.
  • Medicine: For visualizing anatomical structures and surgical planning.
  • Forensics: For reconstructing crime scenes or facial reconstructions.

Software[edit]

There are numerous software packages available for 3D modeling, ranging from free and open-source options like Blender to professional-grade software like Maya and 3ds Max.

Related pages[edit]

Gallery[edit]