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Revision as of 01:49, 20 February 2025

Prototype

A Prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is designed to test and try a new design to enhance precision by system analysts and users. Prototyping serves to provide specifications for a real, working system rather than a theoretical one.

Concept

In many fields, there is a need for prototypes to prove that a design works. This is especially true in the fields of industrial design, software engineering, and physical engineering. In general, the creation of a prototype allows the designer to test the parameters of the design, and to make changes and improvements before the final product or process is established.

Types of Prototypes

There are different types of prototypes used in different fields:

Prototyping in Software Development

In software development, a prototype is a rudimentary working model of a product or information system, usually built for demonstration purposes or as part of the development process. The act of prototyping involves the creation of an early, pre-production model of a product to explore its feasibility or functionality.

In the context of software development, prototyping is often regarded as an industry best practice. This is because it allows developers to explore potential solutions and test the feasibility of proposed solutions before committing significant resources to development.

See Also

References

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