InXile Entertainment: Difference between revisions
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== | {{Infobox company | ||
| name = inXile Entertainment | |||
| logo = <!-- Logo image file name --> | |||
| type = Private | |||
| industry = [[Video game industry]] | |||
| founder = [[Brian Fargo]] | |||
| location_city = [[Newport Beach, California]] | |||
| location_country = [[United States]] | |||
| key_people = [[Brian Fargo]] (CEO) | |||
| products = [[Video games]] | |||
| parent = [[Xbox Game Studios]] | |||
| website = [https://www.inxile-entertainment.com/ inXile Entertainment] | |||
}} | |||
'''inXile Entertainment''' is an [[American]] [[video game developer]] based in [[Newport Beach, California]]. The company was founded in 2002 by [[Brian Fargo]], who was previously the founder of [[Interplay Entertainment]]. inXile Entertainment is known for developing [[role-playing games]] (RPGs) and has a reputation for creating games with deep narratives and engaging gameplay. | |||
== History == | |||
[[Brian Fargo]] founded inXile Entertainment in 2002 after leaving [[Interplay Entertainment]]. The company initially focused on developing games for the [[PC]] and [[console]] markets. One of their early projects was "[[The Bard's Tale]]", a [[remake]] of the classic [[1985]] game of the same name. | |||
In | In 2012, inXile Entertainment launched a successful [[Kickstarter]] campaign to fund the development of "[[Wasteland 2]]", a sequel to the 1988 game "[[Wasteland]]". The campaign raised over $2.9 million, making it one of the most successful video game crowdfunding projects at the time. "Wasteland 2" was released in 2014 to critical acclaim. | ||
==Games Developed== | Following the success of "Wasteland 2", inXile continued to use crowdfunding to support their projects. They launched another successful Kickstarter campaign for "[[Torment: Tides of Numenera]]", a spiritual successor to the classic RPG "[[Planescape: Torment]]". The game was released in 2017 and received positive reviews for its storytelling and world-building. | ||
* ''[[ | |||
In 2018, inXile Entertainment was acquired by [[Microsoft]] and became part of [[Xbox Game Studios]]. This acquisition provided the company with additional resources and support to develop new projects. | |||
== Games Developed == | |||
* ''[[The Bard's Tale]]'' (2004) | |||
* ''[[Wasteland 2]]'' (2014) | * ''[[Wasteland 2]]'' (2014) | ||
* ''[[Torment: Tides of Numenera]]'' (2017) | * ''[[Torment: Tides of Numenera]]'' (2017) | ||
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* ''[[Wasteland 3]]'' (2020) | * ''[[Wasteland 3]]'' (2020) | ||
== | == External Links == | ||
* [https://www.inxile-entertainment.com/ Official website] | |||
* [https://twitter.com/inxile_ent Twitter] | |||
== | == References == | ||
<references /> | |||
{{Xbox Game Studios}} | |||
[[Category:Video game companies of the United States]] | [[Category:Video game companies of the United States]] | ||
| Line 49: | Line 46: | ||
[[Category:American companies established in 2002]] | [[Category:American companies established in 2002]] | ||
[[Category:2002 establishments in California]] | [[Category:2002 establishments in California]] | ||
[[Category: | [[Category:Privately held companies based in California]] | ||
Revision as of 04:25, 29 December 2024
inXile Entertainment
| Type | Private |
|---|---|
| Headquarters | Newport Beach, California |
| Key people | Brian Fargo (CEO) |
| Industry | Video game industry |
| Products | Video games |
| Website | [inXile Entertainment Official website] |
inXile Entertainment is an American video game developer based in Newport Beach, California. The company was founded in 2002 by Brian Fargo, who was previously the founder of Interplay Entertainment. inXile Entertainment is known for developing role-playing games (RPGs) and has a reputation for creating games with deep narratives and engaging gameplay.
History
Brian Fargo founded inXile Entertainment in 2002 after leaving Interplay Entertainment. The company initially focused on developing games for the PC and console markets. One of their early projects was "The Bard's Tale", a remake of the classic 1985 game of the same name.
In 2012, inXile Entertainment launched a successful Kickstarter campaign to fund the development of "Wasteland 2", a sequel to the 1988 game "Wasteland". The campaign raised over $2.9 million, making it one of the most successful video game crowdfunding projects at the time. "Wasteland 2" was released in 2014 to critical acclaim.
Following the success of "Wasteland 2", inXile continued to use crowdfunding to support their projects. They launched another successful Kickstarter campaign for "Torment: Tides of Numenera", a spiritual successor to the classic RPG "Planescape: Torment". The game was released in 2017 and received positive reviews for its storytelling and world-building.
In 2018, inXile Entertainment was acquired by Microsoft and became part of Xbox Game Studios. This acquisition provided the company with additional resources and support to develop new projects.
Games Developed
- The Bard's Tale (2004)
- Wasteland 2 (2014)
- Torment: Tides of Numenera (2017)
- The Bard's Tale IV: Barrows Deep (2018)
- Wasteland 3 (2020)
External Links
References
<references />