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Revision as of 15:11, 10 February 2025

Domain-driven Design

Domain-driven design (DDD) is a software development approach that emphasizes collaboration between technical and domain experts to create a model that accurately reflects the core business concepts and processes. This methodology is particularly useful in complex domains where understanding the business intricacies is crucial for building effective software solutions.

History

Domain-driven design was introduced by Eric Evans in his seminal book "Domain-Driven Design: Tackling Complexity in the Heart of Software," published in 2003. The approach has since gained popularity among software developers and architects for its focus on aligning software design with business needs.

Core Concepts

Ubiquitous Language

A key principle of DDD is the creation of a ubiquitous language, a common language used by both developers and domain experts. This language is used consistently in all discussions, documentation, and code to ensure clear communication and understanding.

Bounded Context

A bounded context is a logical boundary within which a particular model is defined and applicable. It helps manage complexity by dividing a large system into smaller, more manageable parts, each with its own model and language.

Entities and Value Objects

Entities are objects that have a distinct identity that runs through time and different states. Value objects, on the other hand, are objects that describe certain aspects of a domain with no conceptual identity.

Aggregates

An aggregate is a cluster of domain objects that can be treated as a single unit. Each aggregate has a root entity, known as the aggregate root, which is responsible for maintaining the integrity of the aggregate.

Repositories

Repositories are mechanisms for encapsulating storage, retrieval, and search behavior which emulates a collection of objects.

Services

In DDD, services are used to perform operations that do not naturally fit within the domain objects. They are stateless and provide functionality across different aggregates.

Strategic Design

Strategic design in DDD involves defining the high-level structure of the system and its interactions with the business domain. It includes concepts such as context maps, which illustrate the relationships between different bounded contexts.

Tactical Design

Tactical design focuses on the implementation details within a bounded context. It involves creating the domain model using the building blocks of DDD, such as entities, value objects, and aggregates.

Benefits

- Alignment with Business Goals: DDD ensures that the software design is closely aligned with business objectives, leading to more relevant and effective solutions. - Improved Communication: The use of a ubiquitous language improves communication between technical and non-technical stakeholders. - Manageable Complexity: By dividing the system into bounded contexts, DDD helps manage complexity and maintain focus on core business concerns.

Challenges

- Initial Learning Curve: DDD can be challenging to learn and implement, especially for teams unfamiliar with its concepts. - Requires Collaboration: Successful DDD requires close collaboration between developers and domain experts, which can be difficult to achieve in some organizations.

See Also

References

  • Evans, Eric. "Domain-Driven Design: Tackling Complexity in the Heart of Software." Addison-Wesley, 2003.
  • Vernon, Vaughn. "Implementing Domain-Driven Design." Addison-Wesley, 2013.

External Links