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	<title>Computer graphics (computer science) - Revision history</title>
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	<updated>2026-04-05T13:54:15Z</updated>
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		<id>https://wikimd.com/index.php?title=Computer_graphics_(computer_science)&amp;diff=5888527&amp;oldid=prev</id>
		<title>Prab: CSV import</title>
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		<updated>2024-06-05T21:39:31Z</updated>

		<summary type="html">&lt;p&gt;CSV import&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:utah_teapot_simple_2.png|thumb|utah_teapot_simple_2]] [[file:Stanford_bunny_qem.png|right|thumb|Stanford_bunny_qem]] [[file:Cornellbox_pathtracing_irradiancecaching.png|right|thumb|Cornellbox_pathtracing_irradiancecaching]]   {{Short description|Field of computer science}}&lt;br /&gt;
{{Infobox academic discipline&lt;br /&gt;
| title     = Computer graphics&lt;br /&gt;
| image     = &lt;br /&gt;
| caption    = &lt;br /&gt;
| subdiscipline = &lt;br /&gt;
| year      = &lt;br /&gt;
| first     = &lt;br /&gt;
| founder    = &lt;br /&gt;
| prerequisites = [[Mathematics]], [[Physics]], [[Computer science]]&lt;br /&gt;
| related    = [[Image processing]], [[Computer vision]], [[Human–computer interaction]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Computer graphics&amp;#039;&amp;#039;&amp;#039; is a sub-field of [[computer science]] which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The history of computer graphics can be traced back to the early 1950s, with the development of the first [[computer]]s. Early work in the field was driven by the need for better visualization tools in scientific research and engineering. The invention of the [[framebuffer]] in the 1960s was a significant milestone, allowing for the storage and manipulation of images in memory.&lt;br /&gt;
&lt;br /&gt;
== Techniques ==&lt;br /&gt;
Computer graphics involves a variety of techniques and algorithms to create and manipulate images. Some of the key techniques include:&lt;br /&gt;
&lt;br /&gt;
* [[Raster graphics]]: Representing images as a grid of pixels.&lt;br /&gt;
* [[Vector graphics]]: Using mathematical equations to represent images.&lt;br /&gt;
* [[Ray tracing]]: Simulating the way light interacts with objects to produce realistic images.&lt;br /&gt;
* [[Shading]]: Techniques to simulate the effects of light and shadow on surfaces.&lt;br /&gt;
* [[Texture mapping]]: Applying images to 3D models to add detail.&lt;br /&gt;
&lt;br /&gt;
== Applications ==&lt;br /&gt;
Computer graphics has a wide range of applications, including:&lt;br /&gt;
&lt;br /&gt;
* [[Video games]]: Creating immersive and interactive environments.&lt;br /&gt;
* [[Movies]]: Producing special effects and animated films.&lt;br /&gt;
* [[Virtual reality]]: Simulating real-world environments for training and entertainment.&lt;br /&gt;
* [[Medical imaging]]: Visualizing complex data from medical scans.&lt;br /&gt;
* [[Scientific visualization]]: Helping researchers understand complex data sets.&lt;br /&gt;
&lt;br /&gt;
== Software ==&lt;br /&gt;
There are many software tools available for creating and manipulating computer graphics, including:&lt;br /&gt;
&lt;br /&gt;
* [[Adobe Photoshop]]: A popular tool for raster graphics editing.&lt;br /&gt;
* [[Blender (software)|Blender]]: An open-source tool for 3D modeling and animation.&lt;br /&gt;
* [[Autodesk Maya]]: A professional tool for 3D modeling, animation, and rendering.&lt;br /&gt;
&lt;br /&gt;
== Related Fields ==&lt;br /&gt;
Computer graphics is closely related to several other fields in computer science, including:&lt;br /&gt;
&lt;br /&gt;
* [[Image processing]]: Techniques for enhancing and analyzing images.&lt;br /&gt;
* [[Computer vision]]: Enabling computers to interpret and understand visual information.&lt;br /&gt;
* [[Human–computer interaction]]: Designing user interfaces that are easy to use and understand.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Image processing]]&lt;br /&gt;
* [[Computer vision]]&lt;br /&gt;
* [[Human–computer interaction]]&lt;br /&gt;
* [[Virtual reality]]&lt;br /&gt;
* [[Video games]]&lt;br /&gt;
* [[Medical imaging]]&lt;br /&gt;
* [[Scientific visualization]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
{{Commons category|Computer graphics}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Computer graphics]]&lt;br /&gt;
[[Category:Computer science]]&lt;br /&gt;
[[Category:Information technology]]&lt;br /&gt;
[[Category:Computing disciplines]]&lt;br /&gt;
[[Category:Graphics software]]&lt;br /&gt;
[[Category:Digital art]]&lt;br /&gt;
&lt;br /&gt;
{{Compu-science-stub}}&lt;/div&gt;</summary>
		<author><name>Prab</name></author>
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